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Introducing Jawbone Sockets

  • Introducing Jawbone.Sockets, a new socket library for game developers developed by the creator of Jawbone lib.
  • Jawbone.Sockets focuses on zero allocation and improved performance compared to System.Net sockets, with a simplified design using Span.
  • The library includes IpAddressV4 and IpAddressV6 structured as union structs for flexible data reinterpretation, benefiting operations like initialization, parsing, formatting, and hashing.
  • Jawbone.Sockets supports both IPv4 and IPv6 through generic addressing with implementations for IIpAddress, enhancing generic communications handling and versatility.

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