NTP, or Network Time Protocol, plays a crucial role in synchronizing time between computers for accurate timekeeping.
NTP involves a sophisticated exchange of timestamps between client and server to calculate round-trip delay and time offset for clock synchronization.
Round-trip delay is calculated considering timestamps measured on the client and server sides to account for network latency.
Time offset determines the difference between the client's clock and the server's clock, correcting the client's time accordingly.
NTP clients utilize statistical algorithms, slewing, and stepping mechanisms to maintain time synchronization gradually and accurately.
Slewing involves adjusting the clock speed to match the correct time gradually, ensuring smooth timekeeping without sudden jumps.
Stepping, on the other hand, entails an instant adjustment of the system clock to the accurate time for significant differences.
Developers must understand whether their application uses wall-clock time or monotonic clock for reliable time measurement, especially during adjustments.
Using monotonic clocks for measuring time intervals is recommended to avoid inaccuracies caused by NTP corrections or adjustments.
Java provides System.nanoTime() for accessing a monotonic clock source, offering nanosecond precision for reliable time measurements.