The Adapter Pattern is a structural design pattern that allows objects with incompatible interfaces to work together seamlessly.
It acts as a bridge, enabling communication between components that otherwise couldn’t interact.
The Adapter Pattern allows classes with incompatible interfaces to collaborate by introducing an intermediary object, the adapter, which translates one interface into another.
Real-life projects that use the Adapter Pattern include third-party integration, legacy code integration, and cross-platform compatibility.