The Prototype Design Pattern is a creational pattern that allows you to create new objects by copying or cloning existing objects rather than instantiating them directly.
This pattern is useful when object creation is costly/resource-intensive, object configurations are complex, and setting them up repeatedly is inefficient, and the goal is to maintain consistent object structures while allowing slight variations.
The Prototype Pattern helps you create objects quickly and efficiently by reusing an existing instance as a template.
Real-life projects that use the Prototype Pattern include game development, graphic design software, document management systems, and cloning database records.