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Let’s write some code to make variants of Kottu

  • In this code implementation, the author discusses the process of creating variants of Kottu, a popular dish.
  • The author starts by creating an interface for the base item and implementing concrete classes for the base ingredients.
  • To create the final meal, the author introduces a class called 'Kottu' and creates concrete subclasses.
  • The author then adds decorators to handle customer requests for additional ingredients or customizations.
  • The implementation uses design patterns like Factory and Decorator to ensure flexibility and scalability of the system.
  • By separating responsibilities and creating a factory for dynamic object creation, the system can easily accommodate new items or customizations in the future.
  • This approach makes the system both flexible and maintainable.

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