Marathon has faced skepticism from the gaming community, partly due to Bungie's handling of Destiny, leading to doubts about launching a second live service game.
The outlook for Marathon has worsened as release approaches, with notable controversies adding to the challenges faced by the game.
Live service games require trust and continuous updates to thrive, with Destiny serving as a model in the gaming industry.
Despite the appeal of live service games, many big players have struggled to deliver on promises, affecting gamers' trust.
Anthem's troubled launch and subsequent failure raised concerns about studios shifting to live service models without meeting player expectations.
Games like Anthem, Redfall, Suicide Squad: Kill the Justice League, and Concord have failed to deliver on promised content, impacting player trust.
The cancellation of major game plans and the removal of entire gaming experiences have further eroded trust in live service games and developers.
Gamers have become more cautious, adopting a 'wait-and-see' approach towards new live service games due to past disappointments and broken promises.
Marathon faces challenges in winning over players who are hesitant to support a game with limited content or uncertain potential.
Trust needs to be earned in the gaming industry, as players remember past failures and demand high-quality experiences from live service games like Marathon.