Build a Rocket Boy, developer of MindsEye, is reportedly facing layoffs following the rough launch of its debut game, according to a report from IGN.
There is uncertainty around the exact number of layoffs, but it could potentially affect 100 or more employees.
As per UK labor law, the studio must undergo collective redundancy consultation due to the scale of the layoffs.
The consultation period began on June 23, with roughly 300 UK employees at risk of being laid off, representing a significant portion of the workforce.
Build a Rocket Boy also has around 200 employees outside the UK, and it's unclear if they will be impacted.
MindsEye faced challenges even before its launch, with technical issues leading to refunds and difficulties for streamers promoting the game.
The studio quickly worked on fixes and a roadmap to improve the game's state post-launch.
Originally part of Build a Rocket Boy's Everywhere platform, MindsEye's future is uncertain in light of the layoffs.
MindsEye is currently available for PlayStation 5, Windows PC, and Xbox Series X.
The situation highlights the hurdles faced by the developer in the aftermath of the game's problematic release.
The fate of MindsEye and the overall impact of the layoffs on the studio's operations remain as areas of concern.
The rocky journey of MindsEye from development to release has raised questions about the company's strategies and future projects.
Despite the setbacks, Build a Rocket Boy continues to work on improvements for MindsEye to enhance the player experience.
The future of MindsEye and Build a Rocket Boy's upcoming projects is surrounded by uncertainty amidst the layoffs and post-launch challenges.
The studio's focus on addressing technical issues and enhancing gameplay suggests a dedication to rectifying earlier missteps.
Reports indicate that MindsEye's troubled release has prompted a series of internal evaluations within the company to prevent similar issues in future projects.