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New Feature in ‘Microsoft Flight Simulator’ Boosts VR Performance, Extra Eye-tracking Gains Coming Soon

  • Developer Asobo Studio has introduced fixed foveated rendering in Microsoft Flight Simulator, improving VR performance.
  • Foveated rendering reduces GPU workload by lowering resolution in peripheral vision, increasing frame rates.
  • While fixed foveated rendering is available to all PC VR headset users, dynamic foveated rendering for eye-tracking users has no confirmed timeline.
  • Asobo is working with peripheral partner Pimax to bring additional VR-specific features to the game.

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