Developer Asobo Studio has introduced fixed foveated rendering in Microsoft Flight Simulator, improving VR performance.Foveated rendering reduces GPU workload by lowering resolution in peripheral vision, increasing frame rates.While fixed foveated rendering is available to all PC VR headset users, dynamic foveated rendering for eye-tracking users has no confirmed timeline.Asobo is working with peripheral partner Pimax to bring additional VR-specific features to the game.