Missile Command Delta is a reinvention of the classic 1980 arcade game, featuring a turn-based tactical puzzle gameplay.
Developers turned the original Missile Command's gameplay into a board of hexagons where players defend against enemy missiles using different types of missiles with various ranges and energy costs.
The game's attempt to incorporate a first-person puzzle mystery narrative set in an abandoned military bunker during a vague war detracts from its core gameplay experience.
Critics argue that the unnecessary narrative addition dilutes the unique gameplay of Missile Command Delta, emphasizing that not every game needs to include a complex storyline.