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Digitaltrends

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Nvidia’s most underrated DLSS feature deserves far more attention

  • Nvidia's Ray Reconstruction is an AI-powered denoiser that improves graphics quality in games with heavy path tracing or ray tracing implementations.
  • Although Ray Reconstruction has been available for over a year, only five games currently support it.
  • The lack of Ray Reconstruction became obvious while playing Black Myth: Wukong.
  • In games using path tracing or ray tracing, images can appear noisy due to a sampling of rays for each pixel.
  • Ray Reconstruction is a denoiser-powered AI that smoothens over rough edges and delivers better results in terms of reflections, shadows, and highlights.
  • The feature reproduces the transparency of shallow water, which is lost in its absence.
  • Compared to DLSS Frame Generation, Ray Reconstruction has no restrictions on older RTX graphics cards.
  • Nvidia suggests that Ray Reconstruction works best with heavy ray tracing games, and it unlocks the gaming features visually.
  • In the future, as more games push for heavy ray tracing implementations, Ray Reconstruction is expected to keep pace.
  • Nvidia's Ray Reconstruction is a key feature that deserves more attention and support from game developers.

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