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Omeda Studios fixes Predecessor multiplayer matchmaking by consolidating its server locations

  • Omeda Studios, the creator of Predecessor, fixed its multiplayer matchmaking by consolidating its server locations.
  • The company had servers on the West Coast and East Coast of the U.S., which caused inconsistent ping times for players.
  • To resolve the issue, Omeda Studios consolidated all its servers in Dallas, resulting in uniform ping times of 40 milliseconds for players across both coasts.
  • The update improved the game's responsiveness and competitive experience, and the company plans to expand to South America and Asia in the future.

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