Object-Oriented Programming (OOP) is a programming paradigm that structures code using objects and classes, providing organization and reusability in Unity game development.
Key OOP concepts in Unity include classes and objects, encapsulation, inheritance, abstraction, and polymorphism, which help in creating modular and flexible code.
OOP is essential for larger Unity projects as it makes code easy to manage, encourages reusability, simplifies collaboration, and reduces bugs by isolating functionality.
Common beginner mistakes with OOP in Unity include making everything public, overusing inheritance, neglecting Unity's component-based system, and neglecting script modularity.