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Perceived Flaws and Misunderstandings VS Artistic Intent

  • Undertale's 'genocide route' is often misunderstood as being preachy about pacifism, but it actually serves as a commentary on player choice and curiosity.
  • Rain World's extreme difficulty is intentional, offering a narratively fulfilling experience where player struggles mirror the in-game character's survival journey.
  • The game emphasizes the shared struggle between player and in-game character, leading to a cathartic ending with themes of rest and closure.
  • Earthbound, known for its humor, delves deeper into themes of childhood, memories, and growth through its quirky narrative and memorable characters.
  • The game uses humor to create lasting moments and tie the plot to the value of memories and enjoying life's little pleasures.
  • Earthbound highlights the importance of friendships and experiences, contrasting with antagonists like Pokey and Giygas who represent the consequences of not growing up emotionally.
  • The game's overarching theme revolves around childhood, strength derived from shared experiences, and the journey towards the unknown future.
  • Both Undertale and Earthbound offer nuanced narratives that go beyond surface-level humor and morality, inviting players to reflect on broader themes through gameplay.
  • Playing these games with a fresh perspective can reveal deeper artistic significance and enrich the gaming experience by uncovering hidden layers of storytelling.
  • Exploring these games with a willingness to delve into their complexities can lead to a deeper appreciation of the artistic intent behind their design and narratives.

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