The Legend of Zelda: Breath of the Wild faced a delay, moving its release from 2015 to early 2017, making it a defining game for the Nintendo Switch.
The game was originally planned as a Wii U exclusive but transitioned to becoming a key title for the Switch launch lineup.
Nintendo optimized Breath of the Wild for the Switch, creating performance gaps between the Wii U and Switch versions.
The Wii U version of the game suffers from performance issues, lower resolution, and a hazy display compared to the Switch version.
While Breath of the Wild plays well on the Wii U, it feels slightly out of place due to performance limitations.
Nintendo had initially designed touchscreen features for the Wii U version of the game but removed them for parity with the Switch version.
Breath of the Wild sold 1.7 million copies on Wii U and 32.6 million on Switch, showcasing the game's success on the latter platform.
Playing Breath of the Wild on Wii U brings to light the innovative design of the Wii U, which laid the groundwork for the concept of the Nintendo Switch.
The Wii U's Gamepad and the concept of switching gameplay from TV to tablet foreshadowed the essence of the Nintendo Switch.
The Wii U envisioned a world where gaming seamlessly integrates into daily life, a vision that the Switch successfully brought to fruition.