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VentureBeat

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Rec Room reduces toxic chat incidences by 70% with intelligence voice moderation

  • Rec Room has seen a 70% reduction in toxic voice chat incidents over the past 18 months since rolling out ToxMod.
  • Voice intelligence platforms, such as Modulate’s ToxMod, can monitor across every live conversation.
  • With the data behind those instances, Rec Room has been able to dig into what was driving that behavior, and who was behind the toxicity they were seeing.
  • Experiments and tests let them get underneath the most effective response pattern: responding quickly, and then stacking and slowly escalating interventions, starting from friendly warnings and then moving to bans.
  • False positives are reduced dramatically, because each alert helps establish a clear behavior pattern before the nuclear option is chosen.
  • And when implementing a strategy, don’t jump right to solutions, instead, spend more time defining the problem.
  • The best conversations outside of trust and safety can be with designers, who are good at problem-solving and have an understanding of designing trust and safety solutions.
  • It’s important to understand that engagement profile when making decisions based on the escalations you’re getting from trust and safety tools.
  • Interventions and responses start from wanting to change player behavior, and is a more effective than just banning players as a reactive tool.
  • Every game, platform and community requires a different kind of moderation suited to its audience and engagement profile.

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