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Rust's developer is overhauling the survival sim's mission system so it can create in-game quests faster and more easily: 'The process to create new missions internally is quite cumbersome and error prone'

  • Rust's latest patch introduces a party system for players to join servers as a group, making it easier to play with friends and spawn together on the map, avoiding tracking each other down.
  • The significant change in this update involves the overhaul of Rust's underlying mission system, automating the cumbersome process of creating new missions. This update aims to speed up mission creation and expand the mission roster.
  • Another addition is a snapping system for deployables, allowing better alignment of objects. The update also adjusts the behavior of the patrol helicopter for engaging fights and introduces improved erosion simulation for more realistic mountainsides.
  • Although not fully completed, these changes coincide with the addition of a new mission, hinting at further improvements. Future updates may include a naval update, AI and animal overhauls, a Warhammer collaboration, and undisclosed additions.

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