Designers often struggle with overwhelming interfaces when using professional design tools like Figma for the first time.The idea of incorporating gamification into Figma's onboarding process to gradually introduce features and reward mastery is proposed.Suggestions include adaptive UI, feature unlocks based on interaction, skill progression tracking, and guided learning challenges.Gamification has shown to boost engagement, knowledge retention, and learning outcomes, but critics warn of potential compulsive behavior.Professional platforms like Salesforce Trailhead and Microsoft Learn already use gamification to encourage learning.A balanced approach is suggested, offering both guided learning paths with achievements and immediate access for different user preferences.The goal is to empower users of design tools with supportive onboarding systems that enhance learning without feeling restrictive.The article concludes by inviting readers to share their opinions on whether a gamification system would improve accessibility in Figma.