Compulsion Games showcased South of Midnight, transporting players to a magical Deep South filled with myth and legend while introducing the main character, Hazel.
South of Midnight features a unique visual style and great sound design, built around a personal and thrilling narrative that draws players into a fantastical world.
The protagonist, Hazel, is a young weaver who stitches the pain of the world as she navigates the world of South of Midnight and interacts with many magical beings.
The game encourages exploration and provides opportunities to discover the protagonist's powers, capabilities and explore with its interconnected gameplay that cohesively tells the story.
The interconnected gameplay and story of South of Midnight work hand in hand, contributing to build the overall story and experience the game aims to convey.
South of Midnight's combat is surprisingly complex but offers a rhythm to it that players must learn and master to win.
The game's unique integration of combat and weaver powers offers players an opportunity to control the many creatures attacking them, ensuring they never feel overwhelmed while avoiding damage.
South of Midnight releases in April on Xbox Series X|S and PC and is expected to be one of Compulsion Games' best games, with a unique aesthetic and a larger-than-life world.
The experience feels personal and complex without overwhelming the player with its messages, offering an engaging and exciting storyline.
The game is visually stunning and provides players with a mesmerizing, largely handcrafted sequence with a fantastic art style that brings the game to life.