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Star Citizen discusses the moving target of vehicle balancing, unveils a new Esperia Prowler variant

  • Star Citizen developers discussed vehicle balancing during a Q&A session, highlighting the constant evolution in balancing due to new additions and testing.
  • The complexity of balancing is increased by having three flight models for each ship and the continuous addition of new features.
  • Developers mentioned that balance visions cannot remain consistent due to the game's continuous development and introduction of new elements.
  • Balance goals have evolved with the game, with newer flight model parts being tested gradually to ensure development and refinement.
  • Vehicles in the game are designed for specific roles, emphasizing that not every ship is meant to excel in all areas.
  • Specific details on balance include heavy fighters focused on tankiness over mobility, nerfing of the agility of the Anvil F8, and acknowledgment of ground vehicles needing improvement.
  • CIG introduced the Esperia Prowler Utility, a new spaceship variant designed as a stealth cargo hauler with enhanced cargo space and a tractor beam for industrial use, priced at $300.
  • Star Citizen remains in alpha since its Kickstarter campaign in 2012, having raised over $800M from crowdfunding and ship sales, making it the highest-crowdfunded video game.
  • The game has faced delays, with the single-player component Squadron 42 also experiencing repeated postponements.

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