Rust's async/await feature is a significant addition offering a synchronous-looking syntax for writing efficient asynchronous code.
Understanding how the Rust compiler transforms async functions into state machines can help in writing efficient async code and debugging complex issues.
State machines play a crucial role in Rust's async operations, and this article explores the transformation process with practical examples and performance implications.
A state machine is a computational model foundational in async operations like Rust, defining states and transitions for effective code execution.