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Stellaris updates are slowing down to stop empires randomly destroying themselves, among other bugs

  • Stellaris has received an update focusing on systemic adjustments like Storm Aftermath events no longer happening in systems under construction and Evolutionary Predator Empires regaining the Psionic Ephase trait.
  • The update, patch 4.0.21, comes with a note from game director Stephen Muray mentioning a plan to slow down patch releases due to unintended consequences like planets catching fire.
  • The rapid pace of patches has led to issues like wilderness empires destroying themselves randomly and save game corruption.
  • Paradox Interactive plans to adopt a more measured approach to patching to ensure stability and allow internal testing.
  • Future patches will involve open betas combining QA work and player feedback, with the next live release scheduled for August.
  • Focus areas for upcoming patches include AI behavior improvements, OOS investigations, and adjustments to pop employment issues.
  • Changes may include having newly grown pops directly enter the Civilian stratum to address unemployment issues.

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