The Solo Leveling video game, Solo Leveling: Arise Overdrive, aims to make players feel like the iconic protagonist, JinWoo.
The game is set to be released in full by fall 2025 on PC and features satisfying action, flashy combat, and RPG mechanics rooted in the anime's lore.
However, the overall package feels somewhat hollow with limited gameplay potential evident in the demo.
The menu UI navigation proves to be the most frustrating aspect, favoring mouse control over the controller.
There are suggestions that Solo Leveling: Arise Overdrive might be a revamped port of the 2024 mobile gacha game Solo Leveling: Arise, tailored for co-op multiplayer.
Despite claims that it is a new title, similarities in assets, cutscenes, and UI make it feel like a port, leading to a repetitive grind experience.
The game offers series-specific details like leveling up JinWoo, weapon customization, loot crafting, and combat mechanics reminiscent of Dynasty Warriors.
Players can customize JinWoo with various classes, skills, and abilities, providing depth to the progression system.
Despite the wide array of features, the gameplay feels unfulfilling and lacking polish, with superficial depth.
Environments are described as large but lifeless, enemy difficulty increases gradually, and familiar characters lack personality.
The absence of a robust monetization loop results in a repetitive grind, diminishing the overall experience despite capturing the essence of Solo Leveling.