Fortnite originally started as a tower defense game and only became successful after pivoting to include a battle royale mode.
The process of making video games involves constant changes based on user feedback, encouraging continuous improvement.
In software development, there is often a lack of actual making due to a fear of judgment, but facing this fear is crucial for progress.
Taking action and creating tangible solutions is essential for making improvements and helping others effectively.
Feedback from users is invaluable in the iterative process of creating and refining products.
Research and understanding are key in developing successful design systems, as seen in the author's experience with Cisco's Momentum design system.
Creating guidelines and processes based on research insights can improve system clarity, onboarding, collaboration, and overall efficiency.
Implementing new processes and tools, like a request form and structured libraries, can enhance consistency and streamline design system maintenance.
Restructuring design libraries based on core, native, and application components can significantly improve workflow and usage across different platforms.
Continuous improvement and adaptation are essential in design system maintenance, as seen in the positive outcomes of the changes made by the author's team.