The author discusses learning to dislike aspects of MMORPGs they love, using Star Trek Online as an example.They highlight the struggle of acknowledging both the positive and negative aspects of a beloved game.The author reflects on their journey of being more critical and cynical about games they adore.The importance of recognizing flaws in beloved games for genuine love and understanding is emphasized.The article delves into the concept of loving a game for what it truly is, flaws and all.Learning to dislike the bad parts of games allows for a more authentic appreciation of their good aspects.The author explains the necessity of being able to criticize and praise games based on genuine feelings, not just expectations.Balancing criticism and praise helps in forming a more honest relationship with the games one loves.The article concludes by mentioning the author's role in analyzing vague patch notes and elements of the MMO genre.Eliot Lefebvre highlights the importance of critical analysis in understanding the ever-evolving landscape of MMORPGs.