MMORPG development is a guessing game where decisions often stem from educated guesses based on player feedback and historical data but remain uncertain.
The unpredictability of MMO development can lead to both successful and disappointing expansions like in World of Warcraft, highlighting the inherent risks in making changes.
Making hit MMOs or movies involves uncertainty, with even well-informed decisions sometimes resulting in failure due to unforeseen circumstances.
Despite criticisms, developers are continuously striving to improve games based on imperfect information and evolving player preferences.
It's crucial to acknowledge that all development, including for popular MMOs like Final Fantasy XIV and The Elder Scrolls Online, involves making informed guesses.
Players should maintain a level of understanding that game developers are not infallible and that development decisions often rely on educated assumptions and past experiences.
While calling out missteps is valid, it's essential to recognize that decisions made in the past were based on the best available information at that time.
Analysis of vague patch notes and ambiguous changes within the MMO genre can provide insights into the intricate world of game development and player expectations.