Call of Duty: Black Ops 6 offers a great premise with a 'gone rogue' story and characters like Russel Adler that lets developer Raven goof around
Black Ops 6’s best missions feel like they were ripped out of Jack Reacher; it works best when it doesn’t take itself too seriously
It's an unforced error handling real-world conflicts and historical figures as a backdrop to all that goofiness
The Iraq mission feels entirely random within what’s an otherwise delightfully silly campaign
Call of Duty doesn’t have the luxury of being thoughtless since it deals with very real historical events and figures
By throwing a mission involving Middle Easterners to killing goofy monsters back-to-back, the campaign dehumanizes its Iraqis
The game could plant a seed that can be watered by similar media in the Call of Duty's orbit
Black Ops 6 is more concerned with creating bombastic moments than telling a story
Its placement of zombie mission 'Emergence' could not be worse
The game works if you can turn your brain off, but it could desensitize the players to the violence and dehumanize the victims of the bloodshed as a result