menu
techminis

A naukri.com initiative

google-web-stories
Home

>

Data Science News

>

Warehouse Woes
source image

Dev

1M

read

185

img
dot

Image Credit: Dev

Warehouse Woes

  • The article discusses simulating movements in a Sokoban puzzle game through algorithms.
  • Different movement scenarios are considered, such as moving onto empty spaces, walls, and objects.
  • The algorithm involves tracking positions, recalculating moves for object interactions, and handling swaps.
  • The program logic is iteratively refined to ensure accurate movement simulation.
  • Debugging is crucial to identify and resolve issues in the algorithm implementation.
  • The author successfully implements the algorithm for part 1 of the puzzle.
  • After verifying correctness with test inputs, the algorithm is run on the actual puzzle input.
  • The author calculates scores based on box positions to determine the final answer.
  • The algorithm yields correct results for both the example and puzzle inputs.
  • Despite the challenges in part 1, the author decides not to attempt the more complex part 2.

Read Full Article

like

11 Likes

For uninterrupted reading, download the app