Java bytecode is what the Java Virtual Machine reads from .class files rather than running the Java file directly.
The .class file contains a structured layout, starting with a magic number, version, and a constant pool storing method names, string values, and structural info.
Following the constant pool, the class file describes the class itself with details like extensions, interfaces, fields, and methods.
Methods in bytecode consist of instructions such as iload, imul, bipush, iadd, istore, etc., to handle data manipulation and calculations.
Exception handling is also represented in bytecode through an exception table that specifies how to manage exceptions.
Bytecode includes attributes for source file tracking, line numbers, and a LocalVariableTable for debugging and profiling purposes.
Bytecode instructions operate in a stack-based manner, moving values between the stack and local variables for data manipulation.
Arithmetic and logical instructions are used for operations on the stack, with one instruction per operation.
Object-oriented instructions in bytecode handle object references, field access, method calls, and instance variable manipulations.
Jump instructions in bytecode control flow, including conditionals, loops, switch statements, and method returns to exit execution.