The goal of the game is to match different phases of the moon to complete phase pairs and lunar cycles.
The author noticed that the moon's moves in the game seemed suboptimal and wondered if it was based on a simple algorithm or intentional design.
The moon missed opportunities to make strategic moves in certain instances, raising questions about its decision-making process.
The game 'Rise of the Half Moon' Doodle blends education with engagement and the moon's behavior may be intentionally designed to keep the game accessible and enjoyable for all.