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WoW continues to eat FF14's lunch with its housing system on paper—says it'll just make more neighbourhoods if they're full, and you can have private guild ones, too

  • World of Warcraft has introduced a player housing system after 20 years, learning from mistakes made by other MMORPGs like Final Fantasy 14.
  • The game will have infinite neighbourhoods that expand as they fill up, allowing players to purchase houses without encountering a full capacity message.
  • Neighbourhoods include public, guild, and charter options, with guild neighbourhoods offering homes for everyone in the guild and charter neighbourhoods being private.
  • Quality-of-life improvements include saved house states upon moving or being kicked from a guild, as well as monthly activities called Endeavours with tasks tailored to a neighbourhood's size and activity level.

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