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A virtual reality, AI-boosted system helps students with autism improve social skills

  • Researchers at the University of Kansas have developed a virtual reality system, iKNOW, to help students with autism improve social skills.
  • The system combines extended reality and artificial intelligence to create immersive experiences for students.
  • Funded by a $2.5 million grant from the U.S. Office of Special Education Programs, iKNOW aims to enhance social interactions in natural settings.
  • iKNOW builds upon the successful VR system VOISS, which has helped students improve social skills in virtual school environments.
  • AI components in iKNOW allow for more natural interactions, including user-initiated speaking responses transcribed in real-time.
  • Avatars in iKNOW model desired social practices and help students learn appropriate responses in various situations.
  • The system includes real-time progress monitoring to track students' speaking frequency, keywords used, and areas of struggle.
  • All avatar voices in iKNOW are provided by real middle school students, educators, and administrators to create a realistic learning environment.
  • iKNOW aims to equip students with the social skills needed in real-world scenarios and provide tools for teachers to support skill generalization.
  • The research team behind iKNOW will present their work at the annual I/ITSEC conference and make the system available for implementation in schools.

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