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Coding a linux-based OS

  • Building a Linux-based operating system involves a journey of configuration and customization with a lot of groundwork already laid.
  • The Linux kernel is the heart of any Linux-based OS that manages system resources, handles memory management, and oversees process scheduling. It provides flexibility, stability, and immense community support with modular design.
  • The bootloader is responsible for getting the system up and running and most people use GRUB (Grand Unified Bootloader) for Linux-based systems.
  • System initialization comes next and is where init systems like SysVinit, runit comes into play. Systemd is the standard init system in Linux that manages processes, services, logging, and more.
  • Hardware management with the Linux kernel already includes support for a vast range of hardware devices making managing hardware much smoother compared to writing device drivers from scratch.
  • Choosing the right file system like ext4, Btrfs, and XFS depends on the user's needs for a Linux-based system.
  • Adding a desktop environment like GNOME or KDE provided with display servers like X11 or Wayland for a graphical user interface is essential for desktop OS.
  • The shell is where users interact with the system for running commands and managing files on the Linux system.
  • The process of building a Linux-based OS is to find the balance between customizing for specific use cases and leveraging the immense power of the Linux ecosystem.
  • Configuring, optimizing, and integrating these components are needed to create a seamlessly user-friendly operating system after the groundwork is laid for Linux-based OS.

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