Caltech’s Institute for Quantum Information and Matter introduced Quantum Chess during a match between Paul Rudd and Stephen Hawking.Quantum Realm Games, with support from IQIM, has enhanced the prototype to create Quantum Chess 1.0, incorporating AI.The development of AI for Quantum Chess presents unique challenges compared to traditional chess AI.Chess AI relies on depth, where deeper simulations lead to better evaluations of possible moves.Quantum Chess introduces split and merge moves, significantly increasing the branching factor.Modern chess engines like Stockfish use heuristics to manage the vast number of possible moves.StoQfish, an attempt at Quantum Chess AI using Stockfish, faced limitations due to quantum aspects.Stockfish struggles with scenarios like kings in superposition, leading to crashes in Quantum Chess.Efforts to adapt classical strategies like minimax search faced challenges with Quantum Chess rules.Alternative approaches were explored, including developing a new AI named Hal 9000 for Quantum Chess.