NASA's Simulation and Graphics Branch at Johnson Space Center in Houston provides high-fidelity, real-time graphical simulations to support engineering analyses and crew training for space missions.
Lee Bingham, an aerospace engineer on the simulation and graphics team, leads multiple projects including the Digital Lunar Exploration Sites Unreal Simulation Tool (DUST) and the Lunar Surface Mixed-Reality with the Active Response Gravity Offload System (ARGOS).
DUST, a 3D visualization of the Moon's South Pole, has supported human-in-the-loop studies for NASA while being made available to external collaborators and the public through the NASA Software Catalog.
Bingham emphasizes the importance of work-life balance, teamwork, and learning from previous generations, while encouraging the Artemis Generation to tackle challenges and drive innovation.