Designer Sebastiaan de With has shared his 'Living Glass' iOS 26 concepts, envisioning a redesign that matches the material properties of Apple's glass-screened devices.
The concept includes dynamic lighting, reflections, and environmental responsiveness to create interfaces that behave like real materials.
The history of iOS design is outlined, from the skeuomorphic 'Shaded Age' to the minimalistic 'Flat Age' and hints at a new era with physicality.
De With's vision treats UI elements as dynamic glass surfaces with varying properties like reflections and surface tension.
The concept aims to establish visual hierarchy through different glass treatments for various UI elements.
Current design tools may not support the envisioned dynamic lighting and behaviors, potentially giving Apple a competitive edge.
The 'Living Glass' concept aligns with Apple's integration of hardware and software, aiming to make software feel native to glass-screened devices.
De With acknowledges the challenges in implementing such complexity but highlights parallels to Apple's past platform transitions.
Apple is expected to unveil its new iOS design at WWDC, with rumors suggesting a 'glassy' redesign inspired by visionOS.
De With's detailed concepts offer an intriguing perspective on the future of iOS design and software-hardware integration.