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Image Credit: Arxiv

Gen-C: Populating Virtual Worlds with Generative Crowds

  • Researchers introduce Gen-C, a generative model for authoring high-level crowd behaviors in virtual environments.
  • Gen-C leverages a large language model to generate crowd scenarios which are expanded and generalized through simulations.
  • The method employs Variational Graph Auto-Encoders to learn graph structures and node features, enabling flexible generation of dynamic crowd interactions.
  • Gen-C showcases its potential for populating diverse virtual environments with agents exhibiting varied and dynamic behaviors.

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