Researchers introduce Gen-C, a generative model for authoring high-level crowd behaviors in virtual environments.
Gen-C leverages a large language model to generate crowd scenarios which are expanded and generalized through simulations.
The method employs Variational Graph Auto-Encoders to learn graph structures and node features, enabling flexible generation of dynamic crowd interactions.
Gen-C showcases its potential for populating diverse virtual environments with agents exhibiting varied and dynamic behaviors.