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Meta: Over $2 Billion Spent On Quest Content, Monthly Headset Usage Up 30%

  • Over $2 billion has been spent on Quest content, and monthly headset usage increased 30% in 2024.
  • Meta Reality Labs has generated a total of $9 billion since Quest 2 launched.
  • Over 70% of time spent on Quest headsets is in free-to-play apps.
  • The launch of Quest 3S has resulted in a shift towards a younger audience that primarily plays free-to-play titles.

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