Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week.Starting from v74 of its SDKs, Meta's built-in OpenXR path will be the recommended path for development in all major game engines.For Unity, version 1.14 of Unity's OpenXR Plugin achieves feature and performance parity with the Oculus XR Plugin.Meta confirms its commitment to OpenXR and its contributions to advancing the standard since 2016.