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Meta To Recommend Using Unity & Unreal's Built-In OpenXR Support From Next Week

  • Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week.
  • OpenXR is the open standard API for AR/VR/MR, supporting apps on any headset without vendor-specific core APIs.
  • Meta has been a founding member of OpenXR and contributes to its development.
  • Meta's SDKs will include the built-in OpenXR path, achieving feature parity with Oculus XR Plugin in Unity and offering more details on Unreal support next week.

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