Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week.
OpenXR is the open standard API for AR/VR/MR, supporting apps on any headset without vendor-specific core APIs.
Meta has been a founding member of OpenXR and contributes to its development.
Meta's SDKs will include the built-in OpenXR path, achieving feature parity with Oculus XR Plugin in Unity and offering more details on Unreal support next week.