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Multiplayer VR Development using Unity XR Interaction Toolkit and Photon Fusion 2

  • With the rise of VR technology, there has been a surge in Metaverse and Social VR applications, enabling global connections in shared virtual spaces.
  • Developing a Social VR experience is now more attainable, catering to developers, clients, and entrepreneurs in various industries.
  • VR technology has evolved to be used in defense training, medical simulation, manufacturing, and more with major brands investing in new devices.
  • To build a Social VR experience, key features like multiplayer sessions, avatar interactions, voice chat, and interactable items are essential.
  • The tech stack for implementation includes Unity as the game engine, XR Interaction Toolkit for VR interactions, and Photon Fusion 2 for multiplayer networking.
  • Features like joining multiplayer sessions, seeing other avatars, voice chat integration, and interacting with items are crucial for immersive VR experiences.
  • Implementation involves Photon Fusion 2.0 for managing multiplayer sessions, avatar synchronization, voice chat with Photon Voice, and interactable object syncing.
  • The development roadmap focuses on creating VR Player Entity for player representation and Interactable Item Entity for object interactions.
  • Tasks include setting up XR Rigs, implementing networked player movement, synchronizing player movements, and enabling real-time voice communication.
  • Components like UI screens for interaction, manager classes for session handling, and the use of XR Interaction Toolkit and Photon Fusion 2.0 are vital for development.

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