This work introduces nonnegative diffusion (NnD) as a generative model for creating computationally tractable, physically meaningful, and costly-to-simulate objects.
NnD uses score-based diffusion and annealed Langevin dynamics to ensure non-negativity during scene generation and analysis.
The model is trained on high-quality physically simulated objects and can be used for generation and inference after training.
The researchers demonstrate the generation of 3D volumetric clouds using NnD, which exhibit characteristics consistent with cloud physics trends and are difficult for experts to distinguish as non-physical.