The article discusses creating an app that demonstrates the capabilities of on-device machine learning in visionOS by recognizing and tracking a diet soda can in real-time.
The app leverages technologies in the visionOS ecosystem to detect diet soda cans in the user's environment, displaying bounding lines and text labels for tracking.
The development process involves capturing a detailed 3D model of the target object using RealityComposer and training the recognition model with Create ML.
Training the model involves importing the 3D model, defining recognition parameters, and undergoing a training phase to recognize objects in real-time.
The output of the training process is a .referenceobject file optimized for real-time object detection in visionOS.
The article guides through setting up a visionOS project in Xcode, configuring permissions for object tracking, and implementing object tracking functionality.
The core implementation includes initializing object detection systems, setting up ARKit sessions for tracking, and managing real-time object detection using ObjectTrackingProvider.
ImmersiveView handles real-time object detection visualization by processing detection data and creating representations of detected objects.
ObjectVisualization is responsible for creating and managing the bounding box and text overlay for detected objects to provide visual feedback.
The application provides users with a complete object detection experience, combining 3D object recognition, real-time tracking, and user interface components.
The article concludes by highlighting the potential of on-device machine learning in spatial computing for advanced AR experiences and intelligent environmental understanding.