OPENTadpole is a project aiming to model the nervous system using a simplified approach, starting with animals like tadpoles and worms.Inspired by OpenWorm, OPENTadpole focuses on creating a cybernetic animal with an artificial nervous system.It references the Blue Brain and Human Brain Projects in simulating brain fragments and neural networks.The Human Brain Project aims to model the entire human brain, while OpenWorm simulates the nervous system of C. elegans.OPENTadpole uses the Unity game engine to create a virtual tadpole with a simplified nervous system and environment simulator.The project explores neural chain generators, modulating synapses, and behavior mechanisms in the tadpole model.It simulates swimming, directional movement, food detection, hunger, fatigue, and responses to light and touch in the virtual tadpole.By simplifying neural systems and focusing on functional significance, OPENTadpole provides insights into nervous system organization.The project demonstrates the modeling of neural behavior using computational resources and principles of nervous system interaction.Through simulations, OPENTadpole highlights the flexibility and adaptability of neural networks in controlling complex behaviors.By emphasizing simplification and functionality, OPENTadpole showcases a novel approach to modeling nervous system behavior in cybernetic animals.