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OPENTadpole: the first cybernetic animal

  • OPENTadpole is a project aiming to model the nervous system using a simplified approach, starting with animals like tadpoles and worms.
  • Inspired by OpenWorm, OPENTadpole focuses on creating a cybernetic animal with an artificial nervous system.
  • It references the Blue Brain and Human Brain Projects in simulating brain fragments and neural networks.
  • The Human Brain Project aims to model the entire human brain, while OpenWorm simulates the nervous system of C. elegans.
  • OPENTadpole uses the Unity game engine to create a virtual tadpole with a simplified nervous system and environment simulator.
  • The project explores neural chain generators, modulating synapses, and behavior mechanisms in the tadpole model.
  • It simulates swimming, directional movement, food detection, hunger, fatigue, and responses to light and touch in the virtual tadpole.
  • By simplifying neural systems and focusing on functional significance, OPENTadpole provides insights into nervous system organization.
  • The project demonstrates the modeling of neural behavior using computational resources and principles of nervous system interaction.
  • Through simulations, OPENTadpole highlights the flexibility and adaptability of neural networks in controlling complex behaviors.
  • By emphasizing simplification and functionality, OPENTadpole showcases a novel approach to modeling nervous system behavior in cybernetic animals.

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