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Prototype Super Fast and Furious

  • Building prototypes is not just about speed but also about de-risking ideas by testing assumptions.
  • Prototypes are meant to address the riskiest assumptions, not focusing on creating a mini version of the final product.
  • It is recommended to build something fast, even if it's ugly, to stress-test beliefs and measure actual user behavior.
  • Failed prototypes are valuable resources for learning, and the goal should be to interrogate assumptions and expose flaws early on.

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