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Image Credit: Kotaku

PUBG Creator's Next Game Is Very Different But Even More Ambitious

  • Brendan Greene, also known as PlayerUnknown, is working on a new survival sim game called Prologue: Go Wayback! aiming to redefine the internet.
  • The concept of building a metaverse is Greene's ambition for the project, challenging the current trends in tech innovation driven by companies like Meta.
  • Prologue offers an 8x8km open world survival experience focusing on exploration, food, warmth, and environmental hazards in a narrative-driven setting.
  • Greene aims to create a diverse player experience with dynamically generated worlds and player-generated anecdotes in Prologue.
  • The game uses procedural generation with real-world terrain info to generate unique playthroughs, with a focus on self-directed exploration and challenges.
  • PlayerUnknown Productions plans to expand Prologue into a massive multiplayer open world game and eventually into the vision of an open-source metaverse called Artemis.
  • While Greene envisions a revolutionary future for gaming and connectivity, the studio faces challenges in scaling up and managing the development process effectively.
  • Prologue's early access on Steam will involve continuous updates and enhancements based on player feedback, focusing on survival mechanics and immersive experiences.
  • Greene's vision for the game engine Project Melba is to enable player freedom and creativity to shape worlds, aiming for a 3D internet environment beyond current limitations.
  • The success of Prologue will be a testament to the technological advancements and player-driven innovations that Greene aims to achieve in the gaming industry.

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