Rec Room, a social platform widely available across VR headsets and flatscreen devices, is laying off 16% of its staff.
The decision is a result of the market 'changing dramatically', slower gaming market growth, higher interest rates, and a challenging fundraising environment.
Laid-off employees will receive three months of paid severance, six months of healthcare premiums, and career assistance for finding new employment.
Rec Room plans to become more self-sufficient by implementing changes such as a flatter organizational structure, smaller and more autonomous teams, and expanding who can create within the platform.