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Rec Room Layoffs Hit 16% Of Staff As Studio Addresses 'Dramatically Changed' Market

  • Rec Room, a social platform widely available across VR headsets and flatscreen devices, is laying off 16% of its staff.
  • The decision is a result of the market 'changing dramatically', slower gaming market growth, higher interest rates, and a challenging fundraising environment.
  • Laid-off employees will receive three months of paid severance, six months of healthcare premiums, and career assistance for finding new employment.
  • Rec Room plans to become more self-sufficient by implementing changes such as a flatter organizational structure, smaller and more autonomous teams, and expanding who can create within the platform.

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