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Skydance's Behemoth - First Impressions And Graphics Comparison

  • Skydance's Behemoth officially launches, bringing an ambitious narrative adventure and towering foes that aim to challenge players as they cross the Forsaken Lands.
  • Players take on the role of Wren, a solitary hunter tasked with shattering a curse that plagues both his body and village.
  • Significant aliasing was present in the Quest 2 version, making some text in the game difficult to read, resulting in player impediments. The PlayStation VR2 version offers an upgrade in visuals displayed with OLED screens.
  • PC VR version has outstanding graphics, but the game keeps crashing. A few patches have been announced but still no word on PC VR updates.
  • Tele-grab mechanics are cumbersome in the heat of battle, leading to minor frustrations, particularly when attempting to quickly pick up dropped weapons or health.
  • Skydance is pushing the boundaries of both scale and engagement. At launch, while the title excels on PS VR2 and Quest 3, it struggles a bit on Quest 2 and wouldn't even run on PC.
  • Companion graphic novel has been provided that explores the game’s intricate lore, and extends the overall experience, allowing players to better connect with Wren and the challenges ahead.
  • The narrative keeps players engaged and progression flowing, however, the voice acting does falter somewhat, sounding flat against the game’s score and surrounding sound effects.
  • Standing before the Behemoths is an awe-inspiring moment and one of sheer delight and terror, the game is a testament to Skydance's mastery of world scale.
  • Skydance's Behemoth is ready for you to answer the call and end the curse of the Behemoths, so grab your weapons, sharpen your skills, and prepare to face titans.

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