Sony executive Hermen Hulst announced plans to release live service games on PS5 and PC while avoiding mistakes made with Concord.
Sony has learned from challenges, including the failure of Concord, and has restructured its game development and review process.
Concord, developed by Firewalk Studios, received negative reviews and was shut down three weeks after launch, causing setbacks for Sony's live service plans.
Reports of Concord having a $400 budget were debunked, but the game's failure led to the closure of Firewalk Studios by Sony.
Sony aims to avoid repeating past mistakes by making changes in its game development practices.
The pledge includes ensuring a smoother development and review process for upcoming games.
Hulst highlighted the success of Helldivers 2 as an example of what can be achieved with the right approach to game development.
Despite setbacks with Concord, Sony remains committed to investing in live service games for the future.
The restructuring aims to prevent failures like Concord and improve the quality of Sony's game releases.
The announcement was made during Sony's latest business segment meeting.
Sony's focus on avoiding past mistakes reflects its dedication to delivering successful gaming experiences.
The closure of Firewalk Studios following Concord's failure underscores the importance of effective game development strategies.
Sony's commitment to improving its game development processes is crucial for the success of its future releases.
The restructuring efforts are part of Sony's strategy to enhance the quality and success of its games.
The changes announced by Sony signal a proactive approach to addressing past shortcomings and ensuring better outcomes in the future.