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Stellaris updates are going to start coming more slowly, because new patches are causing new problems and QA testers can't keep up

  • Paradox, the developer of Stellaris, has announced that the pace of patches for the game will slow down due to new updates causing more issues than they solve.
  • The 4.0 update released in May alongside the BioGenesis expansion had several bugs and issues that needed fixing.
  • Despite regular hotfixes and patches, the rapid pace of updates has led to new problems emerging.
  • The game director, Eladrin, acknowledged that the current update cadence has been causing problems and QA testers cannot thoroughly test each change.
  • Paradox plans to take a more careful approach to future updates, ensuring they are impactful and tested thoroughly.
  • Future patches will be released more slowly, focusing on quality over quantity.
  • The studio will rely more on open beta testing to catch issues before official releases.
  • Updates will be released on a weekly to fortnightly basis during the summer.
  • The next live release, 4.0.x, is expected sometime in August.
  • Developers are currently addressing AI, performance improvements, and gameplay issues.
  • Certain gameplay changes are in progress, such as adjusting newly grown pops' status in the game.
  • Developer diaries will be on hiatus until August, with communications shared through open beta updates instead.

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