Metrics can play an important role in measuring performance but can also be misleading without context.
Meetings often go in one of three directions - assumptions, data misinterpretation, or lack of knowledge.
Metrics can be distorted and dangerous when gaming is used with an over-focus on specific metrics that harm the overall experience.
One example of this gaming can be seen in 'daily active user' metrics in mobile games, which can lead to designs that focus more on compulsive use than meaningful play.
Another example is incentivizing time spent in game or monetization metrics over player experience, which can harm overall player satisfaction.
Before-and-after photos of fitness transformations can perpetuate 'perfect body' ideals and survivorship bias, using the wrong metrics for success, rather than focusing on genuine achievements.
Metrics should be seen as part of a broader narrative rather than the whole story and stand a better chance of making decisions that truly matter.
Success should never be defined solely by what can be quantified, but by meaningful impact, growth, and the well-being of those we aim to serve.